
Game
Pluck Em!
A colorful arcade shooter that began as a 12-hour AI-built proof of concept and has grown into a commercial game headed to Steam.
Visit GameAbout the Game
A colorful arcade shooter that began as a 12-hour AI-built proof of concept and has grown into a commercial game headed to Steam. Steam says visual assets and code were generated with Moonlake AI and music with Suno AI; gameplay systems, balancing, testing, bug fixing and polishing were handled manually. Runway AIF describes the original proof of concept as built in 12 hours with code, assets and music generated by AI.
How AI was used
Steam says visual assets and code were generated with Moonlake AI and music with Suno AI; gameplay systems, balancing, testing, bug fixing and polishing were handled manually. Runway AIF describes the original proof of concept as built in 12 hours with code, assets and music generated by AI.
Game Details
- Developer / Studio
- Adam Prusinowski / Hidden Spark Games
- Platforms
- To be announced
- Status
- Not specified
- Release date
- To be announced
- Genre
- Arcade shooter / roguelite / coming 2026
- AI tools
- Moonlake AI, Suno AI
Why It Matters
It illustrates the speed at which a solo creator can prototype with AI, while the current Steam version also documents the human work needed for systems, balancing, testing, bug fixing and polish.



